Malorees School

Computing

Computing

At Malorees School, we aim to provide children access to an enriching, diverse and creative curriculum that balances all the aspects of computing. Technology has revolutionised the way we live, study and work. We follow Teach Computing schemes of work to deliver the computing curriculum.

Our intent is that pupils build and extend their knowledge and understanding of computer science and are introduced to a wide range of technology. This enables them to understand and apply the fundamental principles and concepts of computer science, including abstraction, logic, algorithms and data representation. They have opportunities to analyse problems in computational terms and have repeated practical experience of writing computer programs in order to solve such problems. We also ensure that Google Workspace for Education skills are firmly established, so that children can use these platforms for collaborative and shared learning, and so that should the need arise children can access education remotely on Google Classroom.
We provide a high-quality computing education that equips pupils to become digitally literate so that they can express themselves and develop their ideas through information and computer technology, allowing them to continually practice and improve the skills they learn so that they become creative users of computing technology suitable for the future workplace.

Computing has deep links with other subject areas too, such as mathematics, science, engineering and design and technology, and provides insights into both natural and artificial systems. It is a subject that is ever-evolving , hence it is vital that pupils develop the skills and curiosity to become lifelong learners while taking responsibility for their own learning.

Malorees School takes Internet safety extremely seriously. Our curriculum therefore places equal emphasis on teaching online safety, in line with the expectations of Keeping Children Safe in Education 2021 (KCSIE 2021), and guidance on safeguarding and remote education during coronavirus.

We have an Online Safety Policy as well as a Remote Learning Policy that provides guidance for teachers and pupils about how to use the Internet and our online platforms safely. We not only want our pupils to be competent, confident, and creative users of technology, but also safe and responsible digital citizens who can apply the British Values of democracy, tolerance, mutual respect, rule of law and liberty.

 

Curriculum Overview

 

 

Computing  

AUTUMN 

SPRING 

SUMMER 

Y1- Technology around us 

Computing systems, Impact of technology, Effective use of tools, Security and safety 

Y1- Digital Painting 

Creating media, Design and development, Effective use of tools 

 

Y1- Moving a robot 

Algorithms, Design and development, Impact of technology, Programming  

Y1 - Grouping Data 

Data and information 

Y1- Digital Writing 

Creating media, Effective use of tools, Design and development 

Y1- Programming Animations 

Programming, Algorithms, Design and development 

Y2- Technology around us 

Computing systems, Impact of technology, Effective use of tools, Security and safety 

Y2- Digital Photography 

Creating media, Computing systems, Design and development, Effective use of tools 

Y2- Robot Algorithms 

Algorithms, Design and development, Programming 

Y2- Pictograms 

Data and information, Effective use of tools, Safety and security 

Y2- Making Music 

Creating media, Design and development, Data and information, Effective use of tools 

Y2- An Introduction to Quizzes 

Design and development, Programming 

Y3- Connecting Computers 

Computing systems, Impact of technology, Networks 

Y3- Stop Frame Animation 

Creating media, Design and development, Effective use of tools 

Y3- Sequence In Music 

Programming, Effective use of tools, Design and development, Creating media, Algorithms 

Y3- Branching Databases 

Data and information, Effective use of tools, Design and development 

Y3- Desktop Publishing 

Creating media, Effective use of tools, Design and development, Impact of technology 

 

Y3- Events And Action 

Programming, Effective use of tools, Design and development 

Y4- The Internet 

Networks, Safety and security, Creating media, Impact of technology, Safety and security 

Y4- Audio Editing 

Computing systems, Data and information, Creating media, Design and development, Effective use of tools 

Y4- Repetition in Shapes 

Algorithms, Programming, Effective use of tools, 

Y4- Data logging 

Data and information, Computing systems, Effective use of tools 

Y4- Photo Editing 

Creating media, effective use of tools, Impact of technology, Design and development, Safety and security 

Y4- Repetition In Games 

Design and development, Programming, Algorithms 

Y5- Sharing Information 

Computing systems, Impact of technology, Networks, Design and development 

Y5- Video Editing 

Creating media, Design and development, Computing systems, Safety and security, Effective use of tools 

Y5- Selection In Physical Computing 

Computing systems, Programming, Design and development 

 

Y5- Flat-file Databases 

Data and information, Effective use of tools, Design and development 

Y5- Vector Drawing 

Creating media, Effective use of tools, Data and information, Design and development 

Y5- Selection In Quizzes 

Algorithms, Programming, Design and development 

Y6- Communication 

Networks, Effective use of tools, Impact of technology, Design and development 

Y6- Web Page Creation 

Design and development, Creating media, Networks, Safety and security, Effective use of tools, Impact of technology 

Y6- Variables In Games 

Programming, Design and development 

Y6- Introduction To Spreadsheets 

Data and information, Effective use of tools, Programming, Creating media 

Y6- 3D Modelling 

Creating media, Effective use of tools, Design and development 

Y6- Sensing 

Computing systems, Programming, Design and development